Exclusively all data is fetched from the Riot API
First we search the match history of all challenger
and master summoners in korea.
This data is aggregated in our database and certain values (like on which patch they where played) are added.
Then we iterate though every champion there is and check the match data we have.
Most bought (first, second,...) items, masteries, ec. are then being calculated and stored so that the web application can access them when the page is loaded by a user.
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Champions where less then 6 matches for a specific summoner are available will be greyed out, since with such low amount of data no build paths can be calculated reliably.
We search for new matches every 10 minutes, the champion stats are beeing updated once every hour for the current patch. Also two times a day the list of challenger and master players gets refreshed.
We are very happy to receive feedback or bug reports, please mail them to JakobAbfalter@gmail.com
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